Showing posts with label school. Show all posts
Showing posts with label school. Show all posts

3.23.2011

Theory // Materialism, Paul Rudolph, & Politics

MATERIALISM

I've had the privilege at USC to be exposed for the first time to architecture in terms of philosophy. Not philosophy in terms of architecture, which tends to explain design through top-down, esoteric means while glossing over pragmatic intention, but rather a way of thinking that exposes the root  self-organizing generators of cities and buildings as functions of the behavior of people and their various hierarchical structures (government, regulatory agencies, neighborhood councils, etc.). In other words, in many real cases the question has to be asked, where does architecture come from? As opposed to, what is it, or what is it trying to be, or why does it appear a certain way. This approach to understanding architecture holds great appeal for me, as I am strongly interested in the connection between life, particularly American life, and the built environment.

[Manuel de Landa, trying to communicate his theories to architects...]

2.21.2011

Discussion // Residential Towers

In response to the need for architectural compromise (as directed) and other ideas of scale and aesthetic I enumerated in the previous post, I've diverted my approach to answering the question of urban housing in the United States from the all-encompassing block plan and instead begun to explore the viability of residential towers in relatively low-density neighborhoods. The first order of business, I suppose, is to come up with a sort of ad-hoc list of advantages and disadvantages of the tower typology, and to find ways of enhancing the positive aspects and reversing the negative. I've also listed a wide variety of potential precedents; any suggestions for others would be appreciated.

[Literal translation of the Morphosis model.]


2.16.2011

Discussion // Potpurrtecture

Wide range of topics on tap for today, starting with some links...


A sociocultural look at the benefits of high-density living, the article makes some interesting points about the perceived economic influence of scale and provides a counterpoint to the timeless cries of Jane Jacobs for preserving the scale of the street. The author is correct in his assertion that "historic districts," though they acknowledge the sanctity of heritage, actually become completely unaffordable in comparison to more dense models. The authors suggestions are not so helpful - if neighborhoods are allowed to determine the extent to which their individual characters are maintained, the status quo will unquestionably be maintained - but they at least make for stimulating debate. The article also ignores the technical aspects of tall buildings - production, fabrication, transportation of materials, assembly, carbon footprint vs. sprawl, etc. I'm not an expert on the science so it's not my place to critique tall buildings on it.

I have mixed feelings on the subject. First, it's obvious and irrefutable that our current use of land is wasteful and destructive. LA, naturally, is the poster child for a decaying ecology as a result of sprawl. Second, it's impossible to ignore that there are problems with housing of any typology without adequate transportation infrastructure. Skyscrapers demand a high-speed, 3d mass transit system of multiple levels. Unfortunately, these types of systems are fading away in the United States, leading to more and more surface sprawl - it's difficult to blame someone for destructiveness when there are so few alternatives, but our thinking definitely needs to change fast.

[Wouldn't be so bad to live here, don't you say? PSFS, Philadelphia, Howe + Lecaze, 1932. Can we update this model to fit our needs? Interesting that this pathfinding building is also in one of the most historical and traditional cities in the U.S.]
There are, of course, examples of good residential density at the skyscraper scale - Hong Kong, Singapore, New York (somewhat) - but also a lot of bad examples. And, tragically, there's no good way to hide a poor skyscraper as opposed to say, a cheaply-built Type-5 courtyard box. So who gets to design these things? How can we be sure that the design will (1) address urban and human scale on the ground level, (2) be as sustainable as possible, to whatever extent technology will allow, (3) be sensitive to surrounding urban fabric, (4) be affordable to a large sample of the population and (5) respond to the future to the degree that the building will initiate positive changes in infrastructure and land use? A tough task, indeed.

2.08.2011

Project // Housing

First look at new mixed-use/student housing project (location: Vermont Ave. & Santa Monica Blvd, East Hollywood / Los Feliz, Los Angeles). Though I've spent most of my working career picking apart real projects of this type, I'm looking forward to rethinking it in more "exciting" terms...

11.15.2010

Project // Progress from Concept

End of the semester is approaching fast...the pile of work in front of me seems insurmountable, so I need all the encouragement I can get (hint hint...). Here is a current image of the (complete) reworking of the previous scheme. The courtyard becomes a more public space, though I imagine I will need to add a series of layered walls to improve security but not detract from the sense of elongation. It is quite different than the previous scheme, but I'm more pleased with this version. It's definitely riskier.

Also in the works is a research paper on the patterns of development on Atlanta's west side. Do any of you NBA readers have any info I might be able to use about the Howard School? (Phasing, site conditions, etc.) It's an interesting topic that I think needs to be viewed wholistically in its analysis, instead of focusing on places like Atlantic Station as isolated urban entities. Any other tips on sites I can use as case studies? Right now I have AS, Howard, White Provisions / Brady, King Plow / Marietta St.


11.03.2010

Theory // Concept as the Generator

I did some writing for studio the other day, not to fulfill a prescribed exercise but as a means of disengaging from the design process for a little while. I needed to clear my head of the building. Instead, I chose to address my weaknesses as a student of architecture - namely, understanding the building as a result of ideas and a basic conceptual ethos that is personal to each individual. The following writings and quotes, I feel, begin to offer support in terms of my own fundamental attitudes towards architecture that sometimes get lost in the process of creating technically-proficient buildings.

I am undertaking this process of exploration to better understand the ways in which architecture is generated. To this point, a narrow focus on program efficiency has constricted, rather than liberated, the effort to create architecture that is both functional and beautiful and which fully represents my aspirations as a student of design. Unfortunately, the circularity of a repetitive and continuous reworking of program, with no comprehensive formal result, has unearthed a deep, inner frustration that I am now seeking to purge through transcribed self-reflection. To state the matter simply, I need to breathe. I need to let the design breathe. The building needs space, time, light, and air, just as I do at this moment.

To engage this process, I must first accept that my aspirations are not wholly encompassed in the project’s final physical manifestation, and that there are ways to integrate these as-of-yet peripheral interests into my current project. I have, for example, a strong interest in the social qualities of contemporary architecture that begin to shape communities – specifically, those in and around American cities. To me, buildings establish, in any particular environment, a definitive visual character. To that end, they are real, tangible elements of place that evoke a sense of spatial identity. This character can be expressed through material, structure, color, shape, profile, type, use, or scale; it can consciously and conspicuously break away from the existing context to challenge long-held and/or misguided preconceptions, traditions, or habits, or it can blend in to maintain a successful, functioning status quo. It can be figural, interpretive or abstract. It can explore new technologies, improve on time-honored methods or defer to economy. There is an almost unlimited and ever-changing variety of choices that affect visual character.

The only consistent underlying element of this character, however, is the collection of people who absorb it. I do not mean consistent in terms of ethnicity, class, gender, age, etc., but rather in the faculties of perception and experience, and the possession of basic values. The users, who, in the case of our project, are indeed inclusive of every realm and strata of society, from the students to the teachers to the general public, define why the building exists. The why, in essence, precedes the how. As a result, it is critical to formulate a consistent conceptual framework that explains a project’s reasons for being in relation to the ways in which people will interact with it. Only with this guide can one begin to understand how the complex dynamic relationship between the building [the architecture] and the community, and to ensure that this relationship is symbiotic and self-perpetuating. I know, unfortunately, that this guide has been missing from my work up to this point, at least in a form that is cohesive and useful; I guess I have to ask, is it beneficial to reevaluate and even reform the conceptual basis for any of the decisions I have made thus far?

I believe so. My attitude has revolved almost exclusively around the idea of making a building. Make a good building, that is all the matters. But it’s about making a place, isn’t it? And if I’m not making a good place, I’m not making a good building. Bob Harris said – “If the rooms aren’t any good, then to hell with it.” I don’t think he was referring to the shape of the room, the placement, etc., but to its character. Does it serve the people well? Does it contribute to a sense of community? It’s clear to me that this attitude needs to change to accommodate the aspiration of community- and place-making I’ve outlined above.

TYPES OF GENERATORS

Having read through a number of various monographs and texts, each reflecting the process of an established designer or design firm, I have consolidated the most fundamental principles of their strategies into the following six categories. These principles are not isolated as polemical rhetoric, but directly encourage the changes in attitude I hope to undertake in my own design process.

10.21.2010

Project // Midterms

Here are the results of the midterm crunch...I had to completely revamp my design strategy a week before the review, so it's really quite unresolved. I'll hold my personal feelings about it until I've received some external feedback.

The good news is now I can relax and take my mind off of it for awhile.

10.10.2010

Discussion // Mode & Motives

Here's a little long-delayed hotlist of items that have been occupying my thoughts lately....

1. I have a problem. My confidence in my design talent is evaporating like sweat on 115F Los Angeles days (can you believe that was the actual temperature? I felt like I was swimming in a convection oven). All I want to do is make buildings that are beautiful, sculptural, creatively functional and innovative, but I struggle. I'm asking: is this a problem you also deal with? If so, how did you get over it? And, is it so wrong to struggle in the process of learning? Is it even worth going through this pain if I'm not the best, or even close to it? Some people find the completion of the work rewarding in itself regardless of the outcome, but I destroy myself no matter the process because the result never lives up to my own expectations. I get too caught up in the details. Oh well, you can't change who you are, can you?

2. I've noticed that attitudes about design within the United States aren't simply a function of local popular culture or stylistic preference (though each have plenty of influence), but also of real-life problems that emerge from conditions of geography, politics, and history. Many of these issues are expressed in the technical details most people take for granted (myself included) wherever they live because those are most familiar. Sloped roofs, enclosed 2-hr rated fire stairs, double-loaded corridors (or for that matter, interior enclosed circulation), neoclassicism, stacked masonry, grassy lawns, oak and pine trees, porticoes, horizontal shades, shutters, downspouts, snow cleats are unnecessary or non-existent in LA. On the flip side, I've learned more about earthquake design in just a couple of months than I have in years of east coast training. Architectural language is as different as the weather, terrain, and vegetation, as well as the people - just as it should be. No wonder all those Kieran Timberlake precedent studies I love so much aren't translating so well over here....

[Sorry, KT, I'm not in Kansas anymore...I sure do miss those red & yellow trees though.]
3. What's wrong with designing a box and treating the surface as the vessel for your artistry? The "jewel box" as it were. I know I said attitudes don't deal strictly with style, but the academic types here in LA abhor the decorated shed. Vast numbers of European architects, of course, are exceptional at accentuating simple forms, but folks like Rem, Zaha, and Bjarke rule the roost as far as formal (shape making) design process is concerned. The unfortunate aspect of this phenomenon as that their formal investigations as they relate to urban conditions, which are often quite ingenious, are not correlated. This sort of pedagogy, where form, urbanism, and tectonics are treated as separate and ordered steps, leads to exuberant, almost over-developed formal explorations without much concern for program or urban condition and without much systematic relevance. The formal diagram is too isolated, devaluing the weeks spent on site analysis.

This leads to another question - does LA need more modern object buildings in a city where most of the buildings are objects anyway? Is that a crucial component of the LA identity, this architectural melange of formal recklessness that is, in fact, mysterious, fascinating, and utterly unique? The New Urbanists - the dastardly denouncers of daring design - believe object buildings can only stand out in a sea of consistency that must be pre-established. That is the European condition, and it works for them, but we don't have the luxury of density here in America (and ESPECIALLY not in LA), at least in the same sense. So we have to manufacture it from nothing - which is why Seaside makes me wanna barf. So what do we do? What do I do?

One reason I'm a little conflicted is I'm working on an elementary school on a site that demands an urban response. The building is driven by program and there isn't much liberty for wasteful / unused space. I've taken this on as a design direction but my project feels boring compared to the more fanciful efforts of my classmates, though theirs probably aren't as rational. Alas! My sobriety is bringing me down again...

4. LA is a terrible place to go out at night. Sure, there's great food everywhere, and people of all cultures embrace American life and vice versa, but damn everything is so spread out and if you're not a native (like me), trying to find a beer bar at 12:30 am when you're stuck in Arcadia (I still don't know where that is) is like a blind man trying to find Spanish gold on a beach without a metal detector. Developing a "going-out" routine takes incredible effort that I don't have time to put in. In which case, ass = on couch / in studio chair. Blech.

5. But on the bright side, I did find a good place to watch movies in LA. Vista Theater. Check it.

Found: Authentic LA movie place. Cantonese-style grub. Taco stands. Karaoke Bars. Museums.
Not found: Decent beer bar. Dance club. Cheap places to shop. Dumpling house. Good pizza. Companionship. Tennis partner. Parking.

9.28.2010

Case Study // Inner City Arts

Inner City Arts School
Los Angeles, CA (map) (website)
Architect: Michael Maltzan Architects (website)
[Phase I started 1989 / Phase III completed 2008]

Through a fortunate connection between USC and the design architects I, along with my studio, had a chance to take a private tour of this local campus as research for our K-5 school project.  Our guides - two designers from local firm Michael Maltzan Architects and two school representatives - gave valuable insight into the program needs and design strategies steering the project. I'm really beginning to admire the work of Maltzan's office; it ranges from high-end residential to low-income housing to non-profit, and engages cost-effective realized projects to innovative theory.

The school operates in conjunction with the Los Angeles Unified School District, providing non-discriminatory art education to K-12 students from around the city who have may not have daily access to similar programs in their own schools as a result of severe budget cuts. Students attend 1.5 sessions in various disciplines, from ceramics to performing arts, painting, animation, or graphic design, two days per week for seven weeks. The school hosts plays and musical performances from professional outfits, and also serves as a civic meeting place in one of the most under-privileged neighborhoods in Los Angeles.

The scale of the building is very intimate which facilitates interactive learning. The relatively small spaces cater to children, whose needs are the clear priority of the design strategy; the scale also differentiates the project from many of the more recent and extravagant LAUSD projects that have come under intense public scrutiny. Each individual space is flexible and can easily be converted for multiple uses through the implementation of garage doors, movable partitions and mobile furniture. Walls are left bare as a "canvas" for the work of students. Natural light enters each space through the addition of skylights and light wells; skylights were also added in the Phase I construction, which converted an old 1920's body shop to offices, a painting and dance studio and music room. Windows/glazing are not placed arbitrarily, as one might read them, but rather according to function (for example, ground-level "inverted" clerestories to give working potters a connection to the outside earth, a subtle but profound inclusion) and to provide maximum security from the street.

Really an excellent case study and one that restores some of my lost faith in the architectural profession as an agent of positive change.

[Street View. Much of what is seen here is a former Hudson Auto Dealership.]
[Pottery studio atrium & covered kiln yard.]
[Ceramics tower.]
[Courtyard and giant palm tree.]
[Rooftop parking with a great view of downtown.]
[Phase I construction. Roof trusses & decking from old body shop preserved.]
[New theater reception.]
[Inside of pottery/ceramics tower. Orange to symbolize optimism.]
[Library & one of our studio instructors.]
["Inverted clerestories."]
[Dance studio. Construction intentionally left unfinished as an educational tool.]

9.22.2010

Project // School (Updated)

Goin with this scheme...a lot more curvaceous than what I usually do ;) If anyone knows how to get rid of those artifacts in V-ray for the last image, holler.

9.15.2010

Project // K-5 School, South LA

Very preliminary image for a school in South LA. Also, a first attempt at Rhino modeling...not great but it's a start.

[First iteration]
[Second Iteration]

9.02.2010

8.26.2010

Project // Street Mapping

We were assigned a project on due on the first real day of studio (!!!) which required that we walk a street, in this case Hoover Street north of campus, and abstractly document the nature of the urban geography through our own individual perceptions. I chose to focus on graffiti, which plays a large role as a means of communication in urban subculture in Los Angeles. The graphics are themed to that effect. I assigned single words to images based on the intent or construct of the graffiti, and posed questions seeking additional insight.



The major critique of this sort of diagram, whose focus is primarily artistic, personal, and social, is that it doesn't convey in useful statistical or demographic data. Granted. I didn't put in the effort to truly "map" each occurrence, but in a sense my professor was right in another comment that he made, that each project is highly autobiographical. I am more interested in the personal. What are the people like? What is the "vibe" of the space? That's more the focus of this blog and my work. So I'll take the criticism.

I could write a lot about the neighborhood but I'll save that for another time. I can say that Hoover Street from USC to Wilshere Blvd consists primarily of low-income immigrant communities from Korea and Central America above the 110 and USC housing/buildings below. The northern section is also notorious for its high incidence of crime. Here's the location if you're curious.

View Larger Map

7.09.2010

Theory // Continental Divide

A conversation (page 22) between USC professor Andrew Liang and visiting adjunct Sarah Graham, principal of agps architecture, highlighting the differences in architectural philosophy and practice between Europe and the US. She makes some very telling observations about attitudes regarding form-making and materiality, consequences of budget and infrastructure constraints, the nature of architectural education in America, and the possible impact of computer-generated design.


Childrens Museum of LA, agps architecture. Photo: copyright © by agps architecture 2010 all rights reserved.

6.25.2010

School // USC Graduate School of Architecture

I recently shared a course synopsis from my future graduate school with some people from the office...it reads something like this (definitions below):

Lecture: Swarm Intelligence - Scripting Workshop














The Scripting Workshop examined the role of agency within generative design processes. Algorithmic techniques were utilized in the development of a computational methodology grounded in swarm intelligence. Scripting formed the basis for algorithmic models that enabled localized interaction of agents to generate emergent topologies in the design of proto-architectural forms and urban structures.